The Penguin's Rest Home

Expanded Rules

- The Mechanism and the Pull Bag
- Rage
- Will
- Gnosis
- Lore
- Skills: Professions & Hobbies
- Backgrounds
Forms
- Rank and Renown
- Totem
- Gifts
- Rites
- Equipment
- Combat
- The Umbra
- Hiding and Discovery
- Experience


Forms

The Garou have five forms. Under normal circumstances, a Garou can change between forms at will although in combat the speed of change is restricted (see combat). It is assumed for ease of play that most characters will stay in Homid form most of the time, only entering Crinos or Hispo form for combat and Hispo or Lupus form for specific tasks or running away. After all, Homid form is best for conversing and manipulating objects, Crinos for ripping opponents apart and Lupus for running and hunting (with Glabro and Hispo being half stages).

When changing from Homid/Glabro form to Crinos/Hispo/Lupus form, a player must add 2 Fire beads to their Pull Bag. When changing back from Crinos/Hispo/Lupus to Homid/Glabro form a player must remove 2 Fire beads from their Pull Bag and put them in a safe place. There was some deliberation about whether two Fire beads should be added in the feral forms or not. Not only do the increased number of Fire beads indicate the decreased skill and increased instinct, the act of adding/removing the beads simulates the time taken to change forms.

Homid

Homid form resembles human form in every way. It has full human and Garou speech, and full manipulation of objects. Combat speed is 3 steps (or 1 step and action).

Glabro

Glabro form resembles Neanderthal humans, larger physically with a receding head and protruding jaw. It has guttural human speech and full Garou speech, and can pass for human when viewed at a distance. It also has full manipulation of objects. Combat speed is 4 steps (or 1½ steps and action).

Crinos

Crinos form is the classic man-wolf with a hairy, muscle-covered body and a lupine head. The teeth are razor sharp and each finger and toe has 3 inch claws at the tip. The Crinos form is only capable of single human words and short, crude Garou sentences. It has rough manipulation of objects. Combat speed is 6 steps (or 2 steps and action). The Crinos form causes the Delirium and the Veil. The former makes most mortals "freak out": normally they run away or are frozen to the spot with fear, but some berserk at the "monster". The Veil is a defensive mechanism that rationalises the effect of the Delirium, or causes the human to forget it. The Delirium and the Veil have caused the presence of the Garou to be "undiscovered" for so long.

Hispo

Hispo form resembles a giant wolf. It has no human speech, full Garou speech and rough wolf speech (but few wolves stick around to listen). This form cannot be passed off as a dog, and cannot manipulate objects except with paws or jaws. Dedicated equipment (with the Rite of Dedication) is transformed with the Garou, normally appearing as a small tattoo. Combat speed is 7 steps (or 3 and action).

Lupus

Lupus from resembles wolf form in every way; the exact nature of wolf is determined by parentage. Bone Gnawers in Lupus form can frequently be passed as large dogs, but few other Garou could be taken as other than wolf when seen clearly. The Lupus form cannot manipulate objects except with paws or jaws. Dedicated equipment (with the Rite of Dedication) is transformed with the Garou, normally appearing as a small tattoo. Combat speed is 9 steps (or 3 and action), however the Lupus form can travel at pace for hours.


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