... by Breed... by Tribe
- ... by Auspice
Rank 1 Homid Gifts
Master of fire*
Spend a Gnosis - for the rest of the scene treat Fire damage as lethal (not aggravated).
Gain an Influence of your choice each month
Smell of Man*
Pull 1 - all mundane animals nearby leave; you have toughness +1 against all animals
Rank 1 Metis Gifts
Pull Gnosis - each success above 2 gives 1 cubic foot of Element (Earth, Water, Air or Fire)
Take X aggravated wounds - for the rest of the scene you have +X Rage (increase the number of Fire Beads in your Pull Bag if necessary).
Pull Will and inform ST of result
If activated, Resistence +1 vs grappling attacks, +1 pull when restrained
Rank 1 Lupus Gifts
Spend a Gnosis to activate this for the scene
Spend gnosis to make a huge leap; in combat, use this gift to gain additional movement equal to running speed for one round
This gift reveals enough prey to feed your pack. Once per day you may Pull Gnosis - each success gives you the location of enough food for one Garou for one day; normally this just takes an hour per success to find, although the ST may ask you to roleplay the hunt.
All new material ©copyright 2002 Aidan Bowes. All rights reserved.
Werewolf the Apocalypse and Minds Eye Theatre are trademarks of White Wolf Publishing, Inc.